Marvel Powers United VR: Dark Dimension Level

I was the primary environment architect tasked with building the scene derived from designer Andrew Rollins' initial grey box layout. The visuals for this level were influenced by parts of the Dark Dimension as seen in Marvel's Doctor Strange movie. Special thanks to my co-workers Tyler Fluharty for additional rock building support along with Gi Kim, Jack Yi, and David Nwachukwu! Also a big thanks to Kevin Evans for the level texturing!

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Wireframe render of previous shot.

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Wireframe render of previous shot.

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MARVEL Powers United VR | Launch Trailer | Oculus Rift